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Modded
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Day/night cycle
#35
For cosmetic reasons, like for example, I put lights on all avaliable spaces to put lights on the exterior, and they are only really visible after eruptions, when the ash is blocking the sun. If night time is added, lights will look really cool
Planned
Modded
Gameplay
Visuals, experience and immersion
136
2
Allow us to fight cog ships after completing story
#920
Currently there's no point in playing after completing the story, because resources stop respawning and no new cog ships spawn, which means eventually you will run out coal. Let cog ships randomly spawn at a lower density than it was before story c
In Review
Modded
Gameplay
Quality of Life
50
0
Critical health regeneration
#514
Since the combat update dropped, people have been mentioning that healing or equipping armour takes too long. While it doesn't seem to be a problem for everyone, it definitely is for some people. I think the issue here is that you NEED to take some
Modded
Gameplay
Player
29
0
Show number of available items in recipes
#1003
When crafting using Productuon, Reasearch, or Refi ery, add the ability to see how much of what materials you have.
Modded
Gameplay
Quality of Life
27
0
Cog armor/helmet
#975
This one is inspired by the new dev log with the modding update I think it would be a cool idea to be able to tear apart cogs for pieces of armor or just the helmet which I'll talk more about later but for the cog armor maybe it could be just normal
Modded
Gameplay
Tools and utilities
24
1
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