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Critical health regeneration#514

Since the combat update dropped, people have been mentioning that healing or equipping armour takes too long. While it doesn’t seem to be a problem for everyone, it definitely is for some people. I think the issue here is that you NEED to take some time off to get more health whatsoever.

I think that having a “critical health” threshold would be good, something like 25% or less. When below that threshold, the borders of your screen would turn red to indicate that you are on low health, but you would also regenerate automatically up to the threshold if you don’t take damage for a few seconds. Think about how Satisfactory does it.
I think that would greatly improve combat, as in critical situations, taking cover and reloading would also allow you to get a bit of health back.

3 years ago
2
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Yes please, this would be great

3 years ago

That is great idea.

3 years ago
2 years ago