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Quality of Life
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remove need for tool to be equipped to show quest markers
#1226
basically as the title says, change it so quest markers ect don't require you to have a specific tool equipped to show them. it causes issues with the cog pickaxe not being counted as a regular pickaxe so you can't even see quest progress in the que
Gameplay
Quality of Life
6
0
difficulty lock removal
#1225
please remove the game difficalty lock or have an option to remove the lock under option as some people would like to edite the game settings before starting new and changing the ingame settings in the save file is just not very user frendly. I hop
Gameplay
Quality of Life
9
1
Character Backpack Names on drop/death
#1219
Hi this suggestion might have been done before. But I wanted to know if it was possible to include the name of the person when their backpack drops. For example, right now when someone dies it drops a backpack with the name backpack. This is a great
Gameplay
Quality of Life
26
0
A "respawn" or "unstuck" button
#1211
A button in the pause menu that would respawn you incase you get stuck. In the current state the map is in, there are still some pretty annoying spots, so this would solve getting out of them, if you don't have a way to unalive yourself. It should
Gameplay
Quality of Life
32
0
Keep inventory option
#1172
Pretty self explanatory, there should be an option so we can keep our inventory after we die
Gameplay
New mechanics and gamemodes
Quality of Life
32
0
Damage indication improvement
#1093
Damaged modules and devices could get an outline with the color of their damage, similar to when they're selected, so that we can easily know what is actually damaged if the indicator is behind another device that isn't damaged.
Gameplay
Quality of Life
10
0
Wrench modes (conflicting controls fix)
#1091
As mentioned in #1089, the wrench has conflicting controls with the toolbar now. You can't scroll to the device you want to place because you will instead scroll to the next tool in your hotbar. The toolbar shouldn't be reverted, but
Gameplay
Quality of Life
14
0
Pickaxe and wrench should not be items.
#1090
As mentioned in #1089, they are two fundamental and important tools, which we should always have on us. Having them as items mean they take up inventory space, but can also be lost. There should be a way to place them on our hotbar at
Gameplay
Quality of Life
23
0
Automatic Revive Tool Switch
#1084
When you try revive someone or repair your drillship it should auto switch to revive tool or wrench. This should be toggled in settings.
Gameplay
Quality of Life
7
0
Placing decals on the drill improvements
#1068
decals should be snapable on things like drillhead because its currently really hard to line it up properly.
Gameplay
Quality of Life
16
0
Looking at downed player should indicate what tool to use
#1041
In multiplayer, many people are confused when it comes to reviving a downed player. Indeed, there is no indication that they need a revive tool. When looking at a downed player without a revive tool equipped, there should be a message underneath th
Gameplay
Quality of Life
18
0
Show number of available items in recipes
#1003
When crafting using Productuon, Reasearch, or Refi ery, add the ability to see how much of what materials you have.
Modded
Gameplay
Quality of Life
27
0
Volcano timer while painting
#965
When you are painting the ship, the timer for the volcano is still running, but it isn't displayed
Gameplay
Quality of Life
30
0
Add animation canceling for weapon reloads.
#960
Most games featuring guns will grant you a reload before the animation finishes completely. Not in this game so far, and some animations don't even register finished immediately when the character stops doing them. Examples are shorgun and SMG reloa
Gameplay
Quality of Life
11
6
Dispenser settable transfer amount
#945
Instead of getting a stack of the chosen items, would be nice to have an option to set up the exact amount of items you want to get at once. Similar to the option we have on automation HUBs. I attached an edited screenshot that I made, showing how i
Gameplay
Drillship devices
Quality of Life
17
0
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