Sorry, we don't support your browser.
Install a modern browser
Let us know how we can improve the game and vote on existing suggestions.
Newest
Filters
Search
Make a suggestion
Door in the sewers permanently locked
#1727
The door between the lighthouse and the central part of the sewer cannot be opened. It is barred from the central part, but there is no way to interact with the bar.
Bug
1
0
Water in the Drillship Cave
#1726
If you enter the drillship cave from the dam, you first go down a bridge into a chamber which looks like a drillship landing site. If you continue on towards the Drillship, you need to swim through water cubes that obviously shouldn't be there.
Bug
1
0
Dialogue constantly repeating
#1725
Some dialogue that would make sense to only play once per playthrough plays every time you enter the trigger for it. Some other dialogue, especially the dialogue when you leave the drillship cave towards the dam, loops while you are in the area.
Bug
1
0
Roseport Smeltry Softlock
#1724
In the roseport smeltry section, it's very easy to softlock yourself yourself if you make your scrap into ingots before going to the drillship. I think you should be able to either craft ingots back into scrap, or make the ring with ingots
Gameplay
2
0
More drill drones
#1723
Please add more drill drones as there is already a mod for this but for them to be in the base game aswell as other newer drones like an infantry drone that spawns a friendly cog to fight for you which can be customised at the module station or for
Gameplay
2
0
Native linux builds
#1722
Please make a native linux build for the game :)
Gameplay
2
0
Rocket Launcher Animation Bug
#1721
I've used the Rocket Launcher for some time, and there's one BUG that makes it completely unsable. While it has an unspeakably, dreadfully LONG reload time, which, paired with inability to run or jog wielding it, no higher-level rockets, and extreme
Bug
3
0
The Marshall Anti-Mat Sniper Ammo
#1720
Please make The Marshall be able to use Anti-Mat Sniper Ammo, as the Sniper is super inconvenient for mid- and close-range combat, and there's no alternatives to The Marshall in late game, and Explosive ammo doesn't feel powerful enough in late game
Gameplay
1
0
An Anti Tank Rifle based on the Boys .55
#1719
An anti tank rifle for dealing with Cog armour at long ranges. It would do more damage than the sniper rifle, but would also have a slower rate of fire and a longer reload time. Link to the wikepedia article: https://www.google.com/url?sa=t&source=
Gameplay
2
1
Bayonet For The Marshal
#1718
A bayonet that can be attatched to the marshal (its based on a Lee Enfield Rifle, which were able to be fitted with bayonets). This would be useful for fighting cogs at close ranges, or just for when you run out of ammo, and would give the rifle som
Gameplay
3
1
Please add the China Lake grenade launcher
#1717
It's a four round grenade launcher that is real. But can you please add a similar version to the game. Video linked. Be warned it has cussing. https://youtu.be/YylAkHRqGAQ?si=zMlFgeEHQ_nym3mm
Gameplay
2
0
Idea for Boarding Drone Module
#1716
A possible improvement would be that you can still use the boarding drone even when underground instead of needing the drill to be surfaced as this would let the player continue to do things (like mining) without risking their drill getting damaged,
Gameplay
3
0
COG vs COG
#1715
Have you ever considered making it so that the player can create their own friendy COGs, with the COG maker that you find in other drillships creating low tier COGs, and eventually you can create higher tier modules that would let you make the flyin
Gameplay
3
0
New steam achivment
#1714
Hello. Cay you please add my steam achivment called "Infiltraor" and the describtion is "You are not a cog" and you get it by being in a cog drill when it goes under ground.
Gameplay
4
0
Burst or Improved Repair Kit (+Overrepair/Overheal)
#1713
[PROBLEM] Repairs can take a long time and be quite slow, furthermore there's basically no way to repair faster. This is especially annoying when you can even get out of the drillship and you have one SMG turret getting mogged by 3 cog spiders when
Gameplay
4
0
Feedback
Feedback
Roadmap
Board
Kanban
Sign in
Make a suggestion