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Mini-bosses?#19

I always found destroying the lava sources a bit anti-climactic.
It’s just a bunch of COG running around like any other cave plus a turret or two around the legs.
Maybe a special, physically larger, unit protecting the lava sources?
Or somehow make them more of an interesting challenge rather than just a mob of COG units.

4 years ago
1

Some sort of boss is planned for the final volcano, however there is nothing planned for the lavasources…. yet.

4 years ago
Changed the status to
Planned
4 years ago

We have plans for more enemy types (flying, spider-like, etc.) and the same goes for lava sources. Instead of having the same laser drill in each lava source, the plan is to have a different structure in each that requires a different strategy to destroy it.

4 years ago

Hmmm it could be like a cog behimmoth

4 years ago
Merged Eruption boss#330
4 years ago
Merged End/mini game bosses#455
3 years ago

Late but I agree, I was able to run straight through laser drill 3 and 4 and ignore cogs and just heal/armor up.

3 years ago
Merged CrazyPunk (Bosses)#734
3 years ago
Merged Titans#864
2 years ago

We are currently working on narration and level design that better defines what is happening at the end of each area. Stuff should get way more interesting.

2 years ago
1

This is extra interesting. Having bosses sure is cool, but having story elements related to them ? Even better.

2 years ago
Merged new enemy#1061
2 years ago
1

^ Suggesting a specific design for a mini boss.

2 years ago