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new enemy#1061

He is a mini boss he’s name is Grounder. He protects high value items and can be only spotted as a pale of dirt. When triggerd by shooting, taking loot or walking near it he jumps from ground and attacks nearest player. His abillities:
-takes 40% less damage form turrets and 15% less damage form bullets (SMGs, AR,s ect.)
-takes 2.25x damage from headshots
-He can charge at player dealing some dmg but also stunning them
-He can burrow underground when player has triggerd him but is far away
-He is only a melee enemy, relies on his drill to do damage
-He can shoot his drill like a harpoon when your hit by it you take damage and you’re rapidly pulled to him. If he misses he has a 6 second cooldown and he can’t move or attack (animation would be him trying to pull his drill out of the ground)
-Headshots only do 0.5x damage form all sides beside the front bacause of his metal hood
-He dosen’t run if he’s ingured (eyes change colour depending on his health level form green to red, when defeated eyes will turn black)
After defeating him you’re given option to take his helmet and drill as a weapon
You can avoid him by running very far away then he will just again hide underground.
I think that it will be a nice new chellenge to beat since I didn’t hear about only melee enemies.

Note: abilities and model can be adjusted for balancing reasons this is only the concept of the character

2 years ago
Merged into Mini-bosses?#19
2 years ago