A cog that would follow and shield 1-2 other cogs. It would have to be destroyed before the cogs it was shielding could be destroyed. The shield cog would deal no damage to the player, it’s only purpose would be to shield other cogs from damage. It would have high health but moves kinda slow. (The shield cog explodes when killed)
That’s actually not a bad idea, I could very well see a tanky COG whose only purpose is to stand in front of others.
But then how would we kill it I if it’s under/behind the shield?
You use explosives and throw them behind the shield, or you run behind it and shoot it super fast, or your turrets would just shoot it when it’s back is towards them.
Great idea!! (Btw this is Pandachair from the discord)
Add this one please👏
That sounds very cool idea, agreed.