Hey Devs,
Found an issue where in co-op the Cog Threat increases SIGNIFICANTLY (2-4x) faster than in solo play. Unfortunately, I got this game specifically to play co-op. We took a crack at it yesterday, and actually wound up stop playing because of the cog threat mechanic.
Would really like to see some additional sliders in difficulties to tune the cog threat, especially since there’s already sliders for what seems to be facets of the rest of the cog difficulty. E.g. Threat scaling, response time, cooldown, etc. Or, honestly, just the ability to outright disable the mechanic.
In addition, the QRF will routinely destroy the FlagShip. A scroll through the Steam Discussions shows it’s not an isolated event.
Thank you for your time!