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Another armor rework idea#1581

Armor comes in 3 types, light medium and heavy. Light does not change movement speed, medium decreases movement speed by -20% and heavy decreases speed by -30% and takes more stamina to move.

Armors will still have their durability, but it is increased by a large amount. Heavier armors have more durability.

Armors do not protect you from all damage. Instead they decrease overall damage taken by a set percent and amount of points. (-10% -5, etc etc.) This means that both your health and armor take damage when you get hit.

Higher tiers of armor decrease the overall damage taken by more and more, and have a higher durability. This will make medkits more useful. Not becoming obsolete after tier 1.

3 years ago