
I honestly do not know why the preview branch stopeed. But anyways,
We should get more transparency, like dev streams showing what is being worked on.
The preview branch should also come back, as we all wouldn’t want another repeat of the tesla update. It was unbalanced and made explosives much less useful.
With the preview branch, we could review the things that were being worked on, and could give insight and find bugs/unbalance.
The preview branch does not need to include everything that you’re working on, because you can choose what to include and what to exclude. Like including the things that have already been leaked and the whole community knows about.

Hello, the preview branch still exist. But it is not as simple as it sounds. The versioning of the game works a bit different, and it is not possible to separate the features so easily. I will try to bring this up on next team meeting, and see how it works out. Meanwhile, please DM me on Discord - Tomas#9155 . I would like to know more about why the teslas feel so unbalanced. Because we really tried to make sure they are not. Before the tesla update, community was complaining that strategy of blowing stuff up is generally universal on anything in the game. So the teslas were introduce to balance it. Only military and research COGs have them, so it is not like you get exposed to teslas everywhere you go. Also COG drillships are constructed in a way, that big teslas are only one one side of the ship. While small teslas can be taken down by sniper rifles from distance. That is also why antimaterial sniper rifle was introduced. I would love to hear more about why they feel unbalanced. So that it can get reflected in the next update. Ttyl.

Ok, I will do that.