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Allow enemy drilling ships to burrow when the player is inside#1221

Allow enemy drilling ships to burrow when the player is inside. The player is killed by the “security system” after 1 minute (gas spraying animation). To block the possibility of burrowing, add the MK2 module, which must be installed on the main panel of the enemy ship. The module blocks the remote control of the ship for 1 minute after which it self-destructs. The module can be installed on the ship only once

2 years ago

There’s multiple issues with this.
If a player gets unvolontarily trapped in a COG ship, they’ll just die without them knowing what happened.COG ships not going down when a player is inside is only really noticed by experienced players, and “exploited” then.
I’m not sure that preventing a ship from going down needs a new way to be done. Especially installing something on an enemy ship, that doesn’t work for everything else, why would it work for this specific device ?
Honestly, just destroying the drill makes a lot mroe sense, is a lot more easily understandable for new players and is not that hard, except for its high hitpoints. I mean, you can do it with a pickaxe if you have 10 minutes to waste.

2 years ago
1
?

You could assume that your Wrist-controller automatically jams the Cog Remote control when you board an enemy Drillship. It’s a handy tool and means you don’t need to change anything. Although it might be something that could be added to the lore so players don’t get confused about why Cogships won’t dive with players aboard.

2 years ago
1