I would really like an option within the game to make the timer worse, in order to make the game more challenging.
I’d like the game to feel more natural, having to look at the changing environment to determine how long i have left until the explosion, or having to remember to check the bracer to see if the explosion is soon
I have a few ideas for how this could potentially be implemented,
- let players turn off the timer hud, this way you aren’t garunteed to always know how long until boom
- Make the explosion time variable by a certain percentage (ie 10 to 15 percent)
- Make the timer given to the player be an estimate, (this could play out several ways, such as having the timer say something like (approx 10 min) or have it just not be accurate.
- give the option to disable the timer entirely, so no number on the bracer, no hud, the only way to tell when the explosion will be is thru the sirens, changing environment, and the red light on the bracer.