In multiplayer, when a player reaches 0 health, they are downed and another player can revive them using a revive tool. This also applies to death by eruption, but I feel like it shouldn’t…
Dying to the eruption should be an immediate death with no “downed time”, because as it currently stands, as long as one player survives the eruption, they can revive the rest of the crew, meaning no resources have been lost.
I think it would make sense for the eruption wiping out the resources a player was carrying on them, so that it feels like a real danger.
You are right. This is the correct behavior that should be in the game.